Sims 4 Urban Founder Challenge: Rules

Note: This Challenge is still being Playtested, so the rules may change over time.

Concept, Mods, and Resources

Getting Started

You start in Newcrest with an empty world, and can only build apartments at first. Each new world and lot unlock has its own requirements. In addition, there are some important game features that require unlocking.

Rotational Play

The Urban Founder challenge is played rotationally. This means that you play each household for a set amount of time and switch between them. Set aging to “off” for unplayed households and only auto-age the active household.

You also need to set Risky Woohoo in MC Command Center to 20%.

World Setup

It takes a long time to empty out a save file of all existing sims and lots. To save time and hassle, I recommend you get my blanked out Sims 4 save file.

If you don’t want to use my save file, you can set one up for yourself. The idea is to get rid of all of the default stuff, except those few lots that really make the game work or feel like an intrinsic part of their world. Delete all of the households EXCEPT the Volkov and Oaklaw Households from the Manage Households screen (both tabs) and bulldoze all lots except the following from each world in the worlds screen:

  • All the lots in the vacation destination worlds
  • All the lots in Forgotten Hollow (set the Residential lots to Generic)
  • San Myshuno
    • Central Park
  • Windenburg
    • Von Windenburg Estate
    • The Bluffs
    • The Ancient Ruins
  • Strangerville
    • Secret Lab
    • Old Penelope (set to Generic)
  • Sulani
    • Admiral’s Wreckage (set to Generic)
  • Britechester
    • University Housing lots
    • University Commons lots
  • Mt. Komorebi
    • Sutefani Onsen Bathhouse
  • Henford-on-Bagley
    • Isle of Volpe Park
  • Moonwood Mill
    • The Collective Cabin
  • Copperdale
    • Copperdale High School
    • Auditorium
  • Chestnut Ridge
    • Duke’s Hall
  • Tomarang
    • ZoSul Taman Botani
  • Ravenwood
    • Eternal Hollow Cemetery

Holidays (Seasons)

The default save file on the main page for this challenge has different holidays than those in the default starting world. I just couldn’t take the pre-made holidays any more.

The holidays in my save file are based on the pagan cross-quarter holidays (Samhain, Yule, etc.), but I encourage you to make your own save file with holidays based on a calendar you enjoy, and share a link to your save file in the comments.

In any case, when you start the challenge, you are free to set your own holidays.

Building a Population

Founding Sims

Roll a 6 sided die and add 4 to determine the number of founding sims to start with. You should end up with a number between 5 and 10. These sims can be split up into households as you see fit. Occult sims may not be created in CAS at this point. Other than that, you are free to configure sims as you wish, including their Likes & Dislikes.

Resident points

After the founding sims, each moved-in or married-in resident, whether a townie, NPC, or CAS sim, requires one Resident Point. Births and adoptions count as Natives and do not require a Resident Point. Neither founders nor anyone they move in counts as a Native.

You earn a new resident point when you hit certain milestones.

Each Resident Point allows you to add a resident to your town. If you want, you can save these up to start larger households all at the same time.

These milestones are:

  • Complete a unique aspiration
  • Unlock and build a new community lot type or lot type tier
  • Open a new sim-owned business

Reproduction and Adoption

You can increase your population the traditional way as well. Births and adoptions can occur at your discretion. Both births and adoptions qualify a sim as a Native.

Toddler traits must be selected randomly. Later traits must be selected randomly unless the child had an ideal upbringing. That’s tricky because schools and after school activities are restricted at the beginning.

When they age up to…… must you randomize their trait?
InfantYep
ToddlerYep
ChildUnless they have will have the Top-Notch Toddler trait
TeenUnless they have completed four childhood aspirations
Young AdultUnless they have straight A’s in high school
AND
Have either completed an aspiration (Base Game) OR Reached the top of an after-school activity (Seasons/Get Famous)

Likes & Dislikes

You may freely set a sim’s likes and dislikes, except for activities. These must be set through gameplay except for new CAS sims.

Occult Sims

Occult states must be unlocked to be created in CAS or turned. If you move them in, they are what they are.

Occult TypeRequirements
Alien
(Get to Work)
Have an alien abduction
AND
Travel to Sixam.
Vampire
(Vampires)
Level Vampire Lore skill to 15
AND
Level Pipe Organ skill to 10
Mermaid
(Island Living)
Level Fishing to 10
AND
Reach level 3 in the Diver, Fisherman, OR Lifeguard careers.
Spellcaster
(Realm of Magic)
Level 10 Gardening (Base Game) OR Level 5 Medium skill (Paranormal)
AND
Level 10 Mixology (Base Game) OR Level 10 Herbalism skill (Outdoor Retreat)
WerewolfUnlock 3 Other Occult Types
GhostReach level 5 in the Paranormal Investigator career (Paranormal)
AND
Get them through the game. The first ghost must have been played in rotation at the time of their death. After that, other ghosts can be made in CAS or added via Move Into Household.

Non CAS Occult Unlocks

Occult TypeRequirements
Servo
(University Living)
Once a sim builds a servo and activates it
Plant SimEating a special ice cream or the forbidden fruit
SkeletonSummoning with a rare relic or the séance table

Starting Restrictions

When you start out the game, many things are restricted. You gradually unlock these restrictions by completing certain milestones.

Wildcard points

Completing a unique collection and placing it on a community or sim-owned public lot earns one Wildcard point. This can be used to skip any one unlock step.

Important Game Unlocks

RestrictionRequirements
Sprinkler AlarmsLevel 10 Cooking skill (Base Game)
OR
Reach level 5 in either branch of the Engineer career (Discover University)
ThermostatsLevel 10 Handiness skill (Base Game)
OR
Complete the Perfectly Pristine aspiration (Bust the Dust)
Child Calming Defender LightsLevel 10 Logic skill (Base Game)
OR
Reach level 5 in the Detective career (Get to Work)
Townies, including Phone Calls from themThrow 5 unique gold-level parties
Throw Parties away from homeLevel 10 Charisma (Base Game)
OR
For 4 unique 5-tradition holidays (Seasons), achieve awesome messages for all household members
San Myshuno FestivalsReach level 5 in either branch of the Social Media career
Henford on Bagley FairsGrow a perfect plant (Base Game)
OR
Reach level 5 in either branch of the Critic career (City Living)
Mt Komorebi FestivalsReach level 5 in either of the Salaryperson career branches (Snowy Escape)
Odd JobsReach level 3 in the Fast Food career
ErrandsHave a sim in any freelance career
Stalls & Grocery DeliveryReach level 5 in the Management branch of the Business career
DivorceComplete the Villainous Valentine aspiration (Base Game)
OR
Reach level 5 of the Private Attorney branch of the Law career (Discover University)
ContraceptionMust set Risky Woohoo to 20% until contraception is unlocked. To unlock it:

Level 10 Logic (Base Game)
OR
Reach level 5 in the Doctor career (Get to Work)
ServicesReach the top of the Manual Laborer career
Nanny/DaycareReach the top of the Babysitter career
EmployeesReach the top of the Retail Employee career
ButlersReach the top of all Part Time careers
MoneytreeComplete the Fabulously Wealthy aspiration (Base Game)
ClubsComplete the Party Animal aspiration
Lot Traits (except Challenges)Complete the Renaissance Sim aspiration (Base Game)
OR
Reach level 5 in the Interior Decorator career (Dream Home Decorator)
VacationLevel 5 Photography, Level 10 Writing, or Level 10 Painting sim must accompany the travel party
PlopsyLevel 10 Knitting skill
Elementary SchoolThe sim attending must have Top-Notch Toddler trait.
High SchoolThe sim attending must have A’s in Elementary school or have completed a childhood aspiration.
ScoutsThat sim participating must have completed a childhood aspiration.
Drama ClubReach level 5 in the Actor career
University from home, including skill classesThe sim attending must have all A’s in High School.
University away from homeThe sim must be a wonder sim:
  • Be Native to your world, i.e. born or adopted in game
  • Have the Top-Notch Toddler trait
  • Have completed four childhood aspirations
  • Have had all A’s in high school
  • Reach the top of an after school activity (optional)
VeterinariansThere must be a functioning Vet Clinic in your world.

How to Unlock More Worlds

Travel to Vacation Worlds

In addition to the requirements below, Vacation requires a travel documentary sim: at least one sim in the travel party with level 5 photography, level 10 writing, or level 10 painting.

WorldRequirements
BatuuReach level 5 in either branch of the Astronaut career
Granite FallsComplete any collection
SelvadoradaComplete the Curator aspiration

Travel to Normal Worlds

WorldRequirements
Brindleton BayReach level 5 Pet Training skill
BritechesterHave a wonder sim. This sim must:
  • Be Native to your world, i.e. born or adopted in game
  • Have the Top-Notch Toddler trait
  • Have completed four childhood aspirations
  • Have had all A’s in high school
  • Reach the top of an after school activity (optional)
Del Sol ValleyComplete the Master Actor/Master Actress career
Evergreen HarborComplete the Master Maker aspiration
Henford-on-BagleyLevel 10 Gardening
Magnolia PromenadeReach level 5 in the Investor branch of the Business career
Mt KomorebiLevel 10 Rock Climbing skill
Oasis SpringsComplete the Angling Ace aspiration (Base Game)
OR
Reach level 5 in the Scientist career (Get to Work)
San MyshunoComplete the Neighborhood Confidante aspiration
StrangerVilleReach level 5 in the Military career
TartosaComplete the Serial Romantic aspiration (Base Game)
OR
Reach level 5 in the Floral Designer branch of the Gardener career (Seasons)
Willow CreekReach level 5 in either branch of the Criminal career
WindenburgReach level 5 in either branch of the Secret Agent career (Base Game)
OR
Reach level 5 in the Politician branch of the Politician career (City Living)
Forgotten HollowUnlock Vampires
GlimmerbrookUnlock Spellcasters
SulaniUnlock Mermaids
Moonwood MillUnlock Werewolves
CopperdaleComplete any childhood aspiration
San SequoiaCompletely fill an entire map with occupied households, earned community lots, and active sim-owned business lots.
Chestnut RidgeComplete either the Championship Rider (Horse Ranch)
OR
the Expert Nectar Maker (Horse Ranch) aspiration
Ciudad EnamoradaComplete the Paragon Partner Aspiration (Lovestruck)
OR
Complete the Romantic Explorer Aspiration (Lovestruck)
RavenwoodUnlocks with Ghost

How to Unlock More Lot Types

When you start out the challenge, only the Residential lot type is unlocked. To unlock more lot types, you must meet certain requirements.

Residential Lots

Lot TypeRequirements
ResidentialOpen at the start of the challenge
Apartment (hidden)Complete the Mansion Baron aspiration
Penthouse (hidden)Complete the City Native aspiration (City Living)
Tiny home residential
(Tiny Living)
Complete the Friend of the World aspiration (Base Game)
OR
Reach level 5 in the Environmental Management branch of the Conservationist career (Island Living)
Haunted house residentialPrevious owners must have died on the lot
RentalUnlocks with Vacations

Sim-Owned Business Lots

Retail Lot (Skilled)Level 10 with associated skill, and all products must be produced with that skill. Other products can only be added to the store if a sim in the household has level 10 in the associated skill. Ok to use this skill to unlock something else. Potion stores unlock with Virtuoso Spellcaster level and all Potions learned.
Retail Lot (Collection)Complete the collection, and all products must be one of that collection
Retail Lot (Generic)Have a sim-owned business with all perks purchased at least once
RestaurantReach level 5 in the Chef career
Vet clinicComplete the Friend of the Animals aspiration

Community Lots

Community Lot Tier 1: Bare Necessities

When Tier 1 is unlocked, you can build the lot type, but it shouldn’t contain anything that isn’t required for the lot to function. If the game asks for a toilet, put a toilet. You can even put walls around it and a door. Don’t put a shower unless the game asks for a shower. Don’t add a chair. Lights are ok, but not the emotional reward lamps.

Community Lot Tier 2: Logical Functionality

When Tier 2 for a lot type is unlocked, you can add items that make sense for that lot type. Add a yoga mat and a dance floor to a gym. Don’t add a bar. No reward items.

Community Lot Tier 3: Build Your Dream Lot

When Tier 3 for a lot type is unlocked, you can add anything you want, even if it doesn’t belong. Add a manager’s office to the bar if you want. Put showers in the library. Use emotional reward lamps. Use career rewards you have unlocked on any sim.

Lot TypeTierRequirements
Bar1Reach level 5 of the Mixology branch of the Culinary career
2Level 10 Mixology skill
3Complete the Master Mixologist aspiration
OR
Level 5 Juicing skill (Eco Lifestyle)
Generic1Level 10 Mischief skill (Base Game)
OR
Level 5 Bowling skill (Bowling)
2Complete the Renaissance Sim aspiration
3Reach level 5 in either branch of the Secret Agent career
Gym1Level 10 Fitness skill
2Reach level 5 of the Bodybuilder branch of the Athlete career
3Complete the Bodybuilder aspiration
Library1Reach level 5 in either branch of the Writer career
2Level 10 Writing skill
3Complete the Bestselling Author aspiration
Lounge1Reach level 5 of the Comedian branch of the Entertainer career
2Level 10 Comedy skill
3Complete the Joke Star aspiration
Museum1Level 10 Painting skill
2Reach level 5 of the Master of the Real branch of the Artist career
3Place 10 unique Masterpiece paintings and 7 unique Excellent sculptures on the lot
OR
Complete the Archaeology Scholar aspiration (Jungle Adventure)
National park (Except those exempted in the Setup above)1Level 10 Fitness skill (Base Game)
OR
Reach level 5 of the Civic Planner branch of the Civil Designer career (Eco Lifestyle)
2Level 10 Herbalism skill
3Complete the Outdoor Enthusiast aspiration
Nightclub1Reach level 5 of the Musician branch of the Entertainer Career
2Level 10 Instrument skill
3Complete the Musical Genius aspiration
Park1Grow a cowplant (Base Game)
OR
Reach level 5 of the Botanist branch of the Gardener career (Seasons)
2Level 10 Gardening skill
3Complete the Freelance Botanist aspiration
Pool1Reach the top of the Lifeguard career
2Reach level 5 of the Pro Athlete branch of the Athletic career
3Reach level 5 in the Stylist branch of the Style Influencer career
Spa1Level 10 Wellness skill
2Complete any Wellness aspiration
3Complete all Wellness aspirations
Café1Sim reaches the top of the Barista career
2Level 10 Gourmet Cooking skill
3Reach level 5 of the Chef branch of the Culinary career (Base Game)
OR
Level 10 Baking skill (Get to Work)
Arts center1Reach level 5 of the Patron of the Arts branch of the Artist career
2Level 10 Painting skill
3Complete the Painter Extraordinaire aspiration
Karaoke bar1Reach level 5 of the Trendsetter branch of the Style Influencer career
2Level 10 Singing skill
3Complete the Computer Whiz aspiration
Beach1Reach level 5 of the Marine Biologist branch of the Conservationist career
2Level 10 Fishing skill
3Complete the Beach Life aspiration
University Commons1 Reach level 5 of the Professor branch of the Academic Career
2Level 10 Research & Debate skill
3Complete the Successful Lineage aspiration (Base Game)
OR
Reach level 5 of the Charity Organizer branch of the Political career (City Living)
University housing1Reach level 5 of the Administrator branch of the Academic Career
2Level 10 Mischief skill
3Complete the Academic aspiration
Community space1Reach level 5 of the Green Technician branch of the Civil Designer career
2Level 10 Fabrication skill
3Complete the Eco Innovator aspiration
Wedding Lot1Earn gold on a Wedding party (Base Game)
OR
Reach level 5 of the Judge branch of the Law career (Discover University)
2Level 10 Charisma skill (Base Game)
OR
Level 10 Floral Arrangement skill (Seasons)
3Complete the Soulmate aspiration
Thrift and Bubble Tea Store1Level 5 in the Entrepreneur skill
2Level 10 Video Gaming skill
3Reach level 3 in the Video Game Streaming career
Recreation Center1Reach level 5 in the Tech Guru career
2Reach Guitar level 10
3Have a sim native to your town (i.e. born in game) complete an adult aspiration
Cemetery1Master the Thanatology Skill (Life & Death)
2Reach Level 5 of the Reaper Career (Life & Death)
OR
Reach Level 5 of the Undertaker Career Track (Life & Death)
3Complete the Ghost Historian Aspiration (Life & Death)

Lot Reuse Points

Any time you master a 10-or-higher point skill that is not used by another unlock, or master it after all unlocks are complete, you earn a “Lot Reuse Point”. This lets you build one community lot of any type that is already unlocked, up to its lot tier unlock level. For each tier the new lot includes, you spend one Lot Reuse Point

For example, you have a tier 2 park in Newcrest, but you want one in Oasis Springs, too. To unlock it, you level Fitness to 10, knowing that all other unlocks with that skill have already been completed. This earns you a “Lot Reuse Point”. Now you can build a second tier 2 park. This costs 2 Lot Reuse Points.

Minor skills do not earn lot reuse points.

38 comments

  1. I removed Old Penelope from the list of exempted lots that don’t have to be destroyed. I hadn’t realized it was a residence!

    I also removed from the list of exempted lots the University lot types. University Housing and University Commons now have to be destroyed like other lots, as it would break the flow of the challenge to have them auto-unlocked; there would have been no need to make a professor or administrator with those lots pre-built.

  2. As there is no veterinary career, removed the incorrect requirement for a veterinary career, instead relying on Pet Training. Removed Pet Training from Henford on Bagley.

    Also added a functioning Vet Clinic as a requirement for Veterinary services.

  3. Tried playing another file for kicks and rolled a one to start with. That made me realize that with too few starting sims, the game is basically unplayable as townies require many parties. To deal with this, changed the rules to state that if you get a one or a two, reroll.

  4. Fixed the requirements for Sim-Owned Business lots, for which the rules were missing from here but present in the spreadsheet. Also updated the requirements for Vet Clinic, to require Friend of the Animals instead of Veterinary skill, since the main way to increase Veterinary skill is to run a Vet Clinic.

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