The last attempt worked out well from a technical perspective, but there was a problem with the way I was rotating. I think players should be able to rotate however they want, but the way I picked was not effective from the standpoint of getting points. I had been rotating every 7 game days, so… Continue reading Townie Achievement Challenge: Attempt 6
Tag: restarts
Townie Achievement Challenge: Attempt 5
I can’t tell if it’s really hard to get all these features turned off, or if it’s a PEBKAC situation, but I realized on Thursday of Attempt 4 that Neighborhood Stories had managed to be on again. Did I leave it on? Did it turn itself on? Can’t tell. I am trying again with a… Continue reading Townie Achievement Challenge: Attempt 5
Townie Achievement Challenge: Attempt 4
Attempt 3 seemed at first to be going well, but I had a major problem: I had already loaded a save with achievements when I started the challenge, so there were achievements loaded in the game when I saved the new file. It meant I had 200 extra achievement points from the very beginning. The… Continue reading Townie Achievement Challenge: Attempt 4
Townie Achievement Challenge: Attempt 3
I have been getting off to a bit of a rough start playtesting the Townie Achievement Challenge, because I keep forgetting about MCCC settings that interfere, and so it keeps adding its own behaviors even though I’ve turned off Neighborhood Stories for my world. This time, I will try playing the families in menu order,… Continue reading Townie Achievement Challenge: Attempt 3
Stranger Springs: Too Many Mistakes
I have decided to start over on the Build a City Challenge, because I realized there were several things I had done wrong because I neglected to read through the results entirely. I found the spreadsheet very helpful, which is all well and good, but I guess I had been relying on it too heavily… Continue reading Stranger Springs: Too Many Mistakes